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Post by CatInASuit on Jun 28, 2013 9:38:32 GMT
Welcome to the Knave of Hearts and his remaining troops.
Knave of Hearts - Suburban Plankton Incy Wincy Spider - askthepizzaguy Twinkle, twinkle little star - dizzymrslizzy Old King Cole - texcat
You can post your actions on this board instead of having to PM them if you wish.
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Post by texcat on Jun 28, 2013 13:16:38 GMT
Hi! I am vanilla, but happy to be here.
Will we be allowed to talk here during the Day?
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Post by Suburban Plankton on Jun 28, 2013 13:23:21 GMT
Hello comrades!
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Post by CatInASuit on Jun 28, 2013 13:33:29 GMT
Yes, you can talk during the Day.
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Post by SP on Jun 28, 2013 15:14:21 GMT
So, my only 'power' is my Godfatheriness. In addition to simply showing up as 'Town', I do have a cover identity: Jack Be Nimble. I don't know if that's indicative of the existence of some sort of 'role investigator', or if that's just to help my cover should it be needed.
texcat, being Vanilla, can you use your existing role, perhaps slightly modified, if you need to claim?
How about the rest of you? I assume you're providing us some really awesome superpowers...or are we going to have to get by on our wits alone?
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Post by Askthepizzaguy on Jun 28, 2013 19:54:17 GMT
Well I am the Incy Wincy Spider, and like most scum teams, we have a roleblocker. And that's me.
And that means I really need to figure out something else I want to claim, because a town roleblocker will be able to counterclaim me. And even if they don't, it's going to be hard to convince people not to lynch the roleblocker.
I can't claim Watcher or Tracker, as I won't have such data and it's easy to be caught in a lie, and scum typically have such roles anyway, as they're good for finding town powers.
A straight up guilt or innocence detective might work.... but I have a better idea.
Instead of a normal detective, I could in fact claim a detective which gets false data. Insane Cop.
I could claim several people are guilty, and those will be the only scans I get. And then, I distance myself from one of you by claiming I got an innocent result.
I could claim when I've survived several rounds and gotten "guilty" results several times and then one "innocent" result. At that point, I will come forward and suggest that I've either found almost everyone on the scum team, or I'm an insane cop.
It's believable, it will NOT be counterclaimed, and it will take a while for people to prove me wrong.
The only thing which can trip me up is that I could be Watched or Tracked or just plain ol' scanned.
But, there's little I can do about a town cop scanning me.
What I may have to do is claim to have scanned some of the people I've roleblocked, that way it improves the odds that my being tracked or watched won't trip me up.
This claim is so useful that I would like Suburban Plankton to use it if in fact I am killed early. That way, the claim will trip up the town.
The problem with it is that SP won't be tracked or watched, so we still have to be careful when and if he uses the claim.
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Post by Blah blah blah on Jun 28, 2013 20:00:22 GMT
Ok what's crazy is that a guest with this link can access the board, but logging in as myself doesn't work until I gain permissions.
Bleh. Flimsy and confusing security measures. And every time I post as a guest, it asks me to change my name.\
Oh, how I long to use Quicktopic. Even if it doesn't have all these fancy buttons, it never gives me these kinds of headaches.
-Askthepizzaguy
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Post by texcat on Jun 29, 2013 1:08:43 GMT
Insane cop is not a role that I have seen on these boards. The PM reads that you are a cop? And you have to figure out that you are insane? Are you planning on claiming before the real cop? Or are you planning on counter-claiming the real cop? Both sound dangerous to me.
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Post by askthepizzaguy on Jun 29, 2013 8:19:58 GMT
Danger is my middle name baby, yeah!
Insane Cop role PM reads as a regular cop does. You must figure out that you are insane.
The downside of the role when given to a townie (as it almost always is) is that you are likely to out yourself or cause a mislynch too early to be of use, plus the mislynch.
The upside is that the role is EXACTLY as powerful as a regular town detective, once you figure out all your results are backwards.
It's also a role that scumbags almost never claim.
I will claim at the first sign of my lynch and not before, unless I've been alive for a while.
If I have been alive for a long while, I have to play it right, which means claim at mid-game, can't risk staying silent any more, and reveal about 4 results. All of which should be truthful but backward, except of course for one result which should "clear" one of you guys when it actually doesn't clear you.
I realize it sounds risky to you folks, and even moreso if it is not a typical role you see on this board.
However, I am confident enough that I can pass it off (I've passed off much worse things and made them smell like flowers and sunshine) and that the purpose behind the claim is simply to misdirect or cause a delay in my lynch or a single mislynch. Therefore, within the scope of that, the claim works beautifully and can be potentially very damaging to the town.
If it is not bought by the town, that's fine- I shouldn't be revealing anything that is actually incriminating or damaging to the team, and claiming roleblocker IMO would be infinitely worse, because it will provide the town with actual data and a much scummier claimed role.
If you trust me, I can do this.
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Post by askthepizzaguy on Jun 29, 2013 8:27:54 GMT
Also, CatInASuit, can I just say your avatar is cute as a button?
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Post by askthepizzaguy on Jun 29, 2013 17:35:44 GMT
Running with the premise from my previous game, I have already breadcrumbed my role and claim.
Breadcrumbed that I am a spider. And then, the cop claim. If you inverse the letters.
And you can obviously see it now.
It's a fair cop.
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Post by dizzymrslizzy on Jun 30, 2013 0:14:31 GMT
Pizza Pizza, I bow down to your greatness!!!!!
I really would love for you to sit down with me one day and help me get to the next level. I feel like I do okay reading people, but getting myself out of jams really riles me up.
Anyway, I'm a watcher. Simple as that.
And any way to turn on messages sending you an e-mail on the "new board" because I didn't realize game started and I haven't really been on my computer in the last few days, but I see my e-mail on my phone, and would have logged in.
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Post by dizzymrslizzy on Jun 30, 2013 1:42:38 GMT
And I recently played in a setup with a Real cop, Insane cop, Paranoid cop, and Naive Cop. Interesting setup to say the least
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Post by askthepizzaguy on Jun 30, 2013 5:17:16 GMT
Pizza Pizza, I bow down to your greatness!!!!! I really would love for you to sit down with me one day and help me get to the next level. I feel like I do okay reading people, but getting myself out of jams really riles me up. Anyway, I'm a watcher. Simple as that. And any way to turn on messages sending you an e-mail on the "new board" because I didn't realize game started and I haven't really been on my computer in the last few days, but I see my e-mail on my phone, and would have logged in. I will repeat some advice I've given my former scum comrades in previous games, and worthy scum opponents from before that. Remember that this is not a symmetric game. Unlike chess, you are not facing off against a fair and equal opponent. Unlike checkers or tic-tac-toe, you cannot win or draw with perfect play. As scum, your role is merely the boogeyman, the antagonist. You are simply there to be the obstacle for the blindfolded town to stumble around in order to get to the finish line. You are playing to win, but you are playing a game where you are already in a checkmate-in-four, but the opponent simply doesn't see the checkmate. Our goal is to try to convince them to never see the checkmate. But if they see it, they have a forced win, and there is literally nothing we can do to stop it. Therefore, the game is town's to win, up until the point where scum win by default. It's town's game. We are simply here to put on a good show of it. We've already lost the game. Once you realize that you've already lost, you're already dead, you have nothing left to lose, you realize that the weight of responsibility is lifted off of you. As long as you put on a good show of it, you've done your task and NO ONE, not me, not your other teammates, not the town, and not the game host, will suggest that it is your fault that the team lost the game. It is always town's fault, with the following rare exceptions: 1) You deliberately give up the rest of your teammates 2) You neglect to vote or murder. As long as you avoid doing these things, you have performed your duties as scum adequately. And it's up to the town to figure out that you're scum. They need to do the work, they need to study the board and find the forced checkmate. All we do is make a little mischief until they catch us, and invent reasons why the mate-in-four isn't the correct solution, if we can. But sometimes, you're vig-killed and you're out of the game. Sometimes, you're blocked and the murder doesn't go through and they figure out it's you. Sometimes you're watched or tracked. Sometimes there is only one solution, which is your death. If you reach that state, you still haven't lost the game then. Remember, you were in the losing position when you started the game. Town simply can choose to bungle it away. The one thing we have going for us is that our loss is not a foregone conclusion. So long as town makes mistakes, we can kill or lynch them off, one by one. So if town blunders away their forced win, we definitely win. So, keep a stiff upper lip, remember.... we're here to have fun and act like townies. We're here to confuse and entertain. Nothing more. There is no pressure. So be creative!
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Post by askthepizzaguy on Jun 30, 2013 5:38:15 GMT
And I recently played in a setup with a Real cop, Insane cop, Paranoid cop, and Naive Cop. Interesting setup to say the least The mini version of that game involves those four cops plus one guilty scumbag pretending to be a cop. It's a five man game, and there is actually a way to either force the win or narrow it down to a forced 50/50 shot, depending on how the scans go. The solution is not to lynch anyone until you're sure, and have everyone try to scan everyone else. From the results you can logically conclude who is NOT the Naive cop, Not the Paranoid cop, Not the Insane cop. Anyone with a guilty result is not the Naive Cop. Anyone with an innocent result is not the Paranoid Cop. If someone scans you and you're townie, and they report that you're townie, they can only be the Real Cop, the Scumbag, or the Naive Cop. If someone scans you and you're townie, and they report that you're guilty, they can only be the Paranoid Cop, the Insane Cop, or the Scumbag. If you have a guilty and an innocent result, you cannot be either the Naive or Paranoid cop. There is only one of each Cop. As such, the game is remarkably solvable. It's less a mafia game and more of a logic puzzle.
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